You turn the computer into the storyteller and the player into the audience, like in the old days when the storyteller would actually respond to the audience, rather than just having the audience respond to the storyteller. I had an enormous amount of fun, actually, working on that.
The future of computer power is pure simplicity.
We notice things that don't work. We don't notice things that do. We notice computers, we don't notice pennies. We notice e-book readers, we don't notice books.
Ford carried on counting quietly. This is about the most aggressive thing you can do to a computer, the equivalent of going up to a human being and saying "Blood...blood...blood...blood...
I really didn't foresee the Internet. But then, neither did the computer industry. Not that that tells us very much of course--the computer industry didn't even foresee that the century was going to end.
The difference between us and a computer is that, the computer is blindingly stupid, but it is capable of being stupid many, many million times a second.
I am rarely happier than when spending an entire day programming my computer...
The big corporations are suddenly taking notice of the web, and their reactions have been slow. Even the computer industry failed to see the importance of the Internet, but that's not saying much. Let's face it, the computer industry failed to see that the century would end.
There are two things in particular that it [the computer industry] failed to foresee: one was the coming of the Internet(...); the other was the fact that the century would end.
Only by counting could humans demonstrate their independence of computers.
I am rarely happier than when spending entire day programming my computer to perform automatically a task that it would otherwise take me a good ten seconds to do by hand.
I wrote an ad for Apple Computer: "Macintosh - We might not get everything right, but at least we knew the century was going to end".