Not all design is for the general good.
Life is tough; thank God there's design.
Designers need to be mavericks, because the best way to design a successful object is to pretend that either it never existed or that people will be able to have a new behavior with it.
Ugly design should be rejected, just like nonfunctional design is rejected, just like nonenvironmentally conscious design should be rejected. It's a value.
I consider video games a form of design that is amazingly important today and that is going to become even more important in the future, because it is a way we interact with machines and screens.
Good design is a Renaissance attitude that combines tech, cognitive science, human need and beauty to produce something.
While an artist can choose whether or not to be responsive and responsible towards other human beings, by definition a designer must be.
The idea of being able to build things bottom up, atom by atom, has made [scientists] all into tinkerers. And all of a sudden scientists are seeking designers, just like designers are seeking scientists.
I want people to understand that design is so much more than cute chairs - that it is first and foremost everything that is around us in our life.
Designers may be the true intellectuals of the future.