We are pleased to be working with these elite designers as they showcase the true portability of PSP and establish it as a must-have accessory for today's mobile lifestyle where fashion and technology go hand-in-hand.
We ended 2005 in a very strong competitive position. We were number one on the PlayStation 2, the Xbox, PSP and PC in both North America and Europe. We also had a successful launch on the Xbox 360 and expect that we will be the number one publisher on this platform in 2006.
PSP will enter an already crowded space, but one with much growth opportunities. PSP is a new format and a new business for us. It is a totally new play experience.
We are working internally on a completely new project, but we haven't made any firm plans yet for the future of the Wolf, Doom and Quake franchises. I would enjoy doing a DS or PSP game, but at this point I can't imagine having the time to be seriously involved in it.
Tanner's rapid support of the PSP model demonstrates our ongoing commitment to adopting the latest technologies and enabling our customers to adopt leading-edge industry standards.
It has been a nice surprise for people to see the PSP on the shelves. We have still got free stock available but people need to get in quick.
EA was the number one publisher on PS2, Xbox, and PC in North America and in Europe. Specifically on the PSP we ended the year with 31 percent revenue share in North America and we estimate 25 percent in Europe.
Software has been designed inside those independent silos, with a tendency for repetition. Now we have the ability to coordinate software development...We have time with the PSP (PlayStation Portable), and the video revolution, so that nobody else will slip by us.
By allowing consumers to wirelessly surf the Web, personalize their PSP and access and share new audio, video and image formats, PSP continues to evolve the entertainment experience out of the home,
The real story for 2005 was the incredible expansion of portable gaming. The GBA continued to realize stellar sales, and the introduction of the (Nintendo) DS and PSP to the market brought older gamers to the portable format.