John Taylor Quotations
John Taylor Quotes about:
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Assumption Quotes
The price point is certainly an impressive value statement, ... I think the going assumption is you have to pay about $10 a month to be involved in a gaming community like this, so to offer a one time fee of $49.99 is going to make it a lot less challenging for kids or teens to get permission to play. I think it's a key price point position.
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Affection Quotes
Richard Nixon never raised a hand to Mrs. Nixon, ... Their affection and respect for one another is well known to all who knew them. It is inconceivable that he would have struck her for any reason. No family member or close friend has ever reported witnessing such behavior. The book contains no evidence, only rumor and second- and third-hand hearsay by the dead.
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Attractive Quotes
Nintendo has a very interesting opportunity, if they choose to use it, to get a larger market share of the older audience, ... Nintendo has always had the core audience of younger players. At this time during other console launches, they've had a business plan that was less attractive for third-party publishers. This time around, the model is real similar to Xbox and Sony. My sense is you're going to see more third-party support, which gives them a bigger shot at that older audience.
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Change Quotes
What's extremely important is that Sony is out there now and is delivering increasing quantities of product. It's pretty clear to me that if you look at the 128-bit segment, Sony is going to go up and everybody else is going to go down, only because Sony has a 12-month head start. But when you look into the next year, that could change depending on who's got which software.
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Commercial Quotes
The problem has not been observed in a production environment or with commercial applications. The total number of customers involved is in the low hundreds and we expect to make some replacements. After we explained the issue, some customers have told us it is not a concern, but we're going to go the extra mile for any of those who want a replacement.
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Assume Quotes
There's been a lot of hand wringing going on because of what the cost outlook is for game development for the next set of platforms, ... I think there's a growing feeling that in order to build and launch a game you're going to have to start at the $20 million mark - $10 million to build the game and $10 to launch it with a big splash. In order to be able to make any money on that kind of investment, you either have to assume some substantial unit numbers, which are hard to do in the first year or two of a platform's existence, or you've got to raise prices.