John Lasseter

John Lasseter
John Alan Lasseteris an American animator and film director, who is the chief creative officer of Pixar Animation Studios, Walt Disney Animation Studios, and DisneyToon Studios. He is also the Principal Creative Advisor for Walt Disney Imagineering...
NationalityAmerican
ProfessionDirector
Date of Birth12 January 1957
CountryUnited States of America
animated animation arts collection computer diverse division festival films fine palace saw time work
When I started work with LucasArts Computer Division back in 1984, I went to the Palace of Fine Arts and saw the Festival of Animation for the first time. I loved the diverse collection of animated films the festival held.
I've noticed with my own kids, it seems like they have so much more homework than I did.
blah cost creatively hardest heard manage managing people
I've often heard people say that managing creative people is the hardest thing in the world. 'They're never happy, they drive up the cost of things, blah blah blah.' I just manage people the way I always wanted to be managed. That is, to be creatively challenged, but never to be told what to do.
absolutely influences love point specific villains
The specific influences on villains to me is, I love the villains who are really hyper-smart. When at the end of the movie you find out what they were about, and it makes absolutely perfect sense from their point of view.
difficult easier flat geometric organic perfect reproduce rule simple thumb
A simple rule of thumb is that the more geometric something is, ... the easier it is to reproduce on a computer. The more organic something is, the more difficult it is to reproduce on computer. And so, hence, 'Toy Story' was the perfect story for our first film -- man-made world, man-made environment, flat floors. 'A Bug's Life,' there is nothing geometric about this movie.
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Even if I can't be in Los Angeles, I can be watching reels. I can be looking at the art direction.
Probably more than any other movie we've made here at Pixar, 'Up' was the one we were the most nervous about.
walt
'Bolt' was made by Walt Disney Animation Studios, not by Pixar.
based best business pixar simple
Everything I do and everything Pixar does is based on a simple rule: Quality is the best business plan, period.
computer early since
I've always been thinking in three dimensions, ever since I started working with computer animation in the early '80s.
foot great grounding keeps rotten tomatoes
Rotten Tomatoes is such a great website, in that it has one foot in the Internet world and one foot in the cinema world, and it keeps its grounding between them just perfectly.
motion pixar time
Every Pixar movie at one time was the worst motion picture ever made.
pixar takes
Every Pixar film, when we start developing the story, it takes about four years to make one of our films.
appealing believable characters compelling keeps people vitally
Every movie has three things you have to do - you have to have a compelling story that keeps people on the edge of their seats; you have to populate that story with memorable and appealing characters; and you have to put that story and those characters in a believable world. Those three things are so vitally important.